The Anatomy of a Corpse Run: From Dark Souls to KUTO
A good corpse run gives the player one more decision after death. KUTO makes that decision personal by letting your own loadout stand between you and the loot.
Author
On the dev team
Andrii Kovalenko is on the team building KUTO: The Lock of Time. He writes about the Time Keys, the lore of the broken oath, and the time-bending action adventures the studio takes cues from — usually from the inside, while the systems are still being tuned.
A good corpse run gives the player one more decision after death. KUTO makes that decision personal by letting your own loadout stand between you and the loot.
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