Greek mythology games that stay in the myth
The games that put you inside Greek myth — fighting the Olympians, escaping the underworld, hunting monsters out of Homer. Eight worth your time, from blockbusters to hidden gems.
How long to beat Celeste — main story, all strawberries, and the brutal B-sides and C-sides breakdown.
Celeste's main story takes most players 6 to 10 hours. If you want everything — all strawberries, every B-side and C-side, and the golden strawberries — plan for 35 hours or more.
That spread tells you what Celeste actually is. The story is a tight, emotional climb that almost anyone can finish. The full completion is one of the hardest things a 2D platformer has ever asked of you.
| Goal | Time |
|---|---|
| Main story | 6–10 hours |
| Story + all strawberries | 16–25 hours |
| All B-sides and C-sides | 30–40 hours |
| 100% (incl. golden strawberries) | 40+ hours |
The main story is the consistent part. The numbers explode once you go after the optional content, because that content scales up in difficulty far past the base game.
A few things decide where you land:
The big one is which content you decide to chase. The story and the 100% are almost two different games in length.
Yes, on both ends. The story is one of the best-paced platformers made, and 6 to 10 hours of it is a complete experience you can be moved by and walk away from.
The honest caveat: the optional content is genuinely hard, and not in a casual way. The golden strawberries in particular are a test of patience that will frustrate most players. If precise, repetitive execution under pressure isn't fun for you, stop at the story and don't feel like you missed the point — you didn't.
If you're sizing Celeste against the games it sits next to:
Celeste is the shortest of these to finish and arguably the hardest to fully complete.
If you play games all the way to the hard optional content, KUTO: The Lock of Time has that loop too. The difficulty spike is which Time Key pair you take into a run, not a B-side chapter. Wishlist it on Steam so you don't miss the launch.
The games that put you inside Greek myth — fighting the Olympians, escaping the underworld, hunting monsters out of Homer. Eight worth your time, from blockbusters to hidden gems.
Loved Blasphemous? The grim, punishing soulslike metroidvanias that hit the same notes — brutal bosses, dense maps, heavy atmosphere — plus an upcoming game built on time.
Saros is Housemarque doing what they do best. These eight games share the same fast death loop, the same punishing pace, or the same eldritch-horror edge.
Stuck in a loop, learning a little more each cycle. The games that turn the time loop into a whole genre — plus one rewind Metroidvania that does not reset the run.
Slow the world to a crawl and weave through gunfire. The games that made bullet time iconic — plus one upcoming Metroidvania whose time mechanic is rewind, not slow-mo.