How long to beat Hollow Knight — main story, true ending, and 112% completion times, plus what makes runs shorter or longer.
Hollow Knight takes most players 25 to 35 hours to reach the main story ending. If you want the true Radiance ending and full 112% completion, plan for 55 to 65 hours instead.
The spread is wide for a reason. Hallownest is huge, the map fills in slowly, and the game rarely tells you where to go next. Two players can both "finish" Hollow Knight and log very different hours depending on how much they explore and how hard the optional bosses fight back.
How long to beat Hollow Knight
Goal
Time
Main story (first ending)
25–35 hours
Main + extras (true ending)
40–50 hours
Completionist (112%)
55–65 hours
Speed run
30–45 minutes
Those numbers track the broad range of player reports. Your own time leans heavily on play style, and the sections below explain why.
What affects your playtime
A few things move the needle:
Exploration. Hollow Knight hands you a map only after you find Cornifer in each area, and even then it stays blank until you walk it. If you poke into every corner, you'll add hours and probably trip over a few hidden charms. If you beeline objectives, you'll cut the story run short but miss content the true ending needs.
Combat skill. The Knight is fragile early. Players comfortable with parry-and-dodge platformers move through the first half quickly; players newer to the genre spend longer learning to read enemy tells.
Boss retries. The optional bosses are where time goes. Fights like Soul Master, the Mantis Lords, and especially Nightmare King Grimm can eat an evening apiece. The main path is forgiving by comparison.
DLC content. The free Godmaster, Grimm Troupe, Lifeblood, and Hidden Dreams updates added bosses and the Pantheons. Going for 112% means clearing that content, and the Pantheon of Hallownest alone can take many hours of attempts.
Boss retries are the big variable. The main story is a steady climb, but the endgame difficulty wall is what separates a 35-hour clear from a 60-hour one.
Is it worth the time?
Yes. Hollow Knight is one of the rare games where the long version stays worth playing. The world is hand-built, every area looks and sounds distinct, and the combat keeps getting deeper as you stack charms into builds.
The honest caveat: the hardest endgame content is for a specific player. If you want a complete story and a satisfying ending, the 25-to-35-hour run delivers that on its own — you can stop there happy. The Path of Pain and the higher Pantheons are brutal, and they're optional for good reason. Chase them only if you enjoy that kind of fight.
How it compares to similar games
Sizing Hollow Knight against the games it sits near:
Dead Cells is shorter to "beat" — about 12 to 15 hours for the first ending — because it's a roguelike you rerun rather than a world you explore once. Its long tail through Boss Cells can run past 100 hours, though.
Ori and the Will of the Wisps lands well under Hollow Knight at roughly 12 to 15 hours for the story. It's a tighter, more guided metroidvania with far less optional content.
Blasphemous sits closer, around 18 to 25 hours for a clear, with extra time for its multiple endings — still shorter than a full Hollow Knight run.
Hollow Knight is the long one in this group. It's bigger to finish than Ori or Blasphemous, and once you chase 112% it outlasts almost anything short of a roguelike grind.
If the depth of Hollow Knight is what you're after in your next game, KUTO: The Lock of Time might be worth a look. It's a time-bending Metroidvania where your powers are literally breaking the world — every ability you unlock is one more lock off the thing that ends everything. Wishlist it on Steam so you don't miss the launch.
Frequently asked questions
How long does Hollow Knight take to beat?
The main story ending takes most players 25–35 hours. The true Radiance ending requires finding and completing optional content and typically adds 10–20 hours. Full 112% completion averages 55–60 hours.
How long to 100% Hollow Knight?
Full 112% — all charms, all bosses, all map completions, all endings — takes most players 55–65 hours. The trickiest trophies (Pantheons, Path of Pain) can add another 10–20 hours on top.
Is Hollow Knight a long game?
Yes, especially for an indie metroidvania. The base story is meaty at 25–35 hours, and the optional endgame content doubles that for completionists.
How long does the true ending take in Hollow Knight?
Getting to the Radiance fight requires completing Hornet's questline, entering the Dream Realm, and defeating the Hollow Knight — typically 35–45 hours in total. Some players who explore thoroughly hit this sooner; others who rush the main story need more backtracking.
Is Hollow Knight longer than Dead Cells?
Yes, considerably. Dead Cells' first credits roll takes 12–15 hours; Hollow Knight's main ending takes 25–35. The gap narrows at the high-completion end — Dead Cells' 100% is 80–120 hours, while Hollow Knight 112% is 55–65 hours.
How long is a Hollow Knight speedrun?
Any% runs hover around 30–35 minutes for top runners. True Ending any% takes around 90 minutes. These require precise movement tech and routing knowledge that takes hundreds of hours to develop — not representative of a normal playthrough.
Do I need to play Hollow Knight long to enjoy it?
No. The first 10–15 hours cover the main map and most of the core gameplay loop. You can stop at the main ending (around 25–35 hours) and have a complete, satisfying experience. The longer content is for players who want to go deeper.
How does Hollow Knight compare to Silksong in length?
Silksong hasn't released yet, so no comparison is possible. Based on what Team Cherry has said, Silksong is a full sequel with a new map, so a similar or greater scope than the original seems plausible.