Best Roguelike Metroidvania Games
The hybrid genre that fuses roguelike runs with Metroidvania maps — the games that nail it, and one upcoming pick built around time.
The best roguelike games — Hades, Dead Cells, Slay the Spire, Risk of Rain 2, Returnal — across action, card, and shooter takes on the genre.
Roguelikes are everywhere now, and the best ones take the same loop — run, die, restart, get stronger — in completely different directions. Most of the games below keep some progress between deaths, which technically makes them roguelites; if that distinction matters to you, here's roguelike vs roguelite spelled out. Here are the ones worth starting with.
The modern gold standard. Supergiant's action roguelike pairs fast, weighty combat with a Greek-myth story that's actually told through your repeated deaths. Every run that ends sends you back to the House of Hades, where the writing moves forward. It's the game most people point to when they say the genre grew up.
Pure momentum. Dead Cells fuses a roguelike's run structure with Metroidvania map design, and its combat is some of the most responsive around. Hundreds of weapon and mutation combinations keep runs feeling fresh long after you've seen everything. It set the template for a whole wave of games like Dead Cells that borrow its blend of fast combat and tangled map design.
The one that proved roguelikes don't need reflexes. Slay the Spire turns each run into a deckbuilder — you draft cards, build a strategy, and climb. It spawned an entire sub-genre of card roguelikes on its own.
Two takes on the action-shooter end. Risk of Rain 2 stacks items into absurd, scaling power as the difficulty climbs with time. Returnal is the high-budget, third-person bullet-hell version, with a time-loop story that makes the repetition feel intentional — and if you've finished it, games like Saros cover what to play next from Housemarque's catalogue.
A bullet-hell roguelike with a ridiculous arsenal and a sense of humor. Dodging, rolling, and experimenting with absurd guns is the whole joy.
Full disclosure — this one is ours. KUTO: The Lock of Time is a time-bending action Metroidvania, not a roguelike — but its run-based structure puts it close enough to this list to earn a mention. You play an outcast bound to the titan Kronos, fighting through eras with the Scythe of Kronos and powers over time. It's heading to Early Access. If you've worked through this list and want something different, here's everything we know about it, and you can wishlist it on Steam.
New to the genre? Start with what a roguelike actually is.
The hybrid genre that fuses roguelike runs with Metroidvania maps — the games that nail it, and one upcoming pick built around time.
Loved Dead Cells? Here are the games that nail the same fast, brutal roguelike combat and run-based loop — plus one built around time.
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Saros launched April 30, 2026, and completion data is still settling — but early reports put a first clear at 20–25 hours, with the secret ending totaling 22–27.
Saros earned some of the best review scores of 2026, but that doesn't mean it's for everyone. Here's the honest case for and against.