KUTO: The Lock of Time — story, combat, Steam
A 2D action-platformer metroidvania built around rewinding time. Jokoan Kuto, the Scythe of Kronos, the Rewind Key.
The story behind KUTO: The Lock of Time — an outcast time guardian, betrayed by the gods, bound to the titan Kronos, and the Scythe he carries.
Most action games give you a reason to be in the dungeon and leave it at that. KUTO: The Lock of Time builds its whole run-based loop on its story — a betrayal, a titan, and a man who should be dead.
Jokoan Kuto belonged to the Order of the Time Guardians — the keepers charged with holding the ages in their proper order. Then the gods turned on him. He was cast out of the Order, betrayed, and left for dead. By every rule that governs his world, that should have been the end of him.
It wasn't, because of Kronos. Kronos is the titan of time itself, and his essence does not save anyone gently. Jokoan survives by merging with it — and that bond is the engine of everything that follows. With the titan's power inside him, the rules he once guarded now bend to him: he can slow time, rewind it, tear forward through it. The same gods who threw him away made him into the one thing that can stand against them.
The bond comes with a weapon. The Scythe of Kronos is Jokoan's answer to a world that wants him dead — a heavy, physical thing he swings through hordes of the gods' servants and the wreckage of history. The Scythe does the cutting; the titan's power over time keeps him alive long enough to use it.
Set against a crumbling Rome, Jokoan's only way out is forward — not across space, but through time, era by era. Each step deepens his command over the titan's power and carries him further from the death the gods intended. It's a grim premise, and the game knows it, carrying a dark, dry humor through a story-rich campaign about a man making the gods regret leaving him alive.
If you want the systems that sit on top of this, read everything we know about the game and how the five time powers work.
A 2D action-platformer metroidvania built around rewinding time. Jokoan Kuto, the Scythe of Kronos, the Rewind Key.
The KUTO: The Lock of Time demo is free on Steam. Here is exactly what is in it: one era, a dozen locations, the core mechanics, two bosses, and what your PC needs.
The KUTO: The Lock of Time demo is out. It's free, anyone with a Steam account can play it today, and on October 19 the game joins Steam Next Fest.
285 people got access, 52 launched the game, and four of them told us the same thing about the combat. Here is the first week of the playtest in numbers.
We're looking for people to play an early build and tell us what's wrong with it. Requesting access is one button on the Steam page, and we let people in in waves.