The Story

Betrayed by the gods

An outcast time guardian, left for dead, bound to the titan Kronos. This is the story behind KUTO: The Lock of Time.

An outcast, betrayed by the gods

Jokoan Kuto was a member of the Order of the Time Guardians — the keepers tasked with holding the ages in their proper place. Then the gods turned on him. Cast out of the Order and left for dead, he should have died there. He did not. What pulled him back was not mercy. It was Kronos.

Bound to the titan Kronos

Kronos is the titan of time itself, and his essence does not let go cleanly. Jokoan survives by merging with it — and that bond is what makes him dangerous. With the titan’s power running through him, he can bend, slow, and rewind time, and he carries the weapon that came with it: the Scythe of Kronos.

The Scythe of Kronos

The Scythe is Jokoan’s answer to a world that wants him dead. He cuts through hordes of enemies with it while time itself becomes a weapon — slow the room to a crawl, rewind a fatal mistake, tear forward through space. The fighting is fast and brutal; the time powers are what turn a brawl into something you can actually survive.

Escaping through the ages

Set against the backdrop of a crumbling Rome, Jokoan’s only way out is forward — through time, era by era, with the gods’ forces and the wreckage of broken history in his path. Every step deepens his command over time, and the deeper he goes, the more the world around him warps in answer.

An adventure with a dark sense of humor

KUTO: The Lock of Time is a story-rich action adventure with a Metroidvania streak and a dark, dry sense of humor about the whole ordeal. You die, you lose your grip on the timeline, and you push back in — sharper than last time, into a world that has shifted while you were gone.