How Long to Beat Blasphemous
Blasphemous takes 12–18 hours for the main story. The true ending and full completion push closer to 25–30 hours.
How long to beat Ori and the Will of the Wisps — main story, 100% completion, and Spirit Trials breakdown.
Ori and the Will of the Wisps takes most players 8 to 12 hours to finish the main story. Going for full completion — every collectible, all Spirit Trials, and the side quests — adds another 5 to 8 hours, landing around 15 to 20 hours total.
That's a tighter spread than most games on this list, because Ori is a guided Metroidvania rather than a run-based roguelike. Your time mostly depends on how much of the optional content you chase.
| Goal | Time |
|---|---|
| Main story | 8–12 hours |
| Story + most side content | 12–16 hours |
| 100% completion | 15–20 hours |
| Speed run | Under 2 hours |
The main story is the steady number. The optional content adds the variation, with the Spirit Trials being the part that can stretch a completionist run the most.
A few things move your number:
The big one is the Spirit Trials. The story and casual exploration are smooth; the gold medals are where the real difficulty lives.
Yes. Will of the Wisps is one of the best-looking and best-moving Metroidvanias made, and 8 to 12 hours of it is a complete, well-paced story. The movement alone — wall jumps, dashes, grapples chained together — makes traversal feel good in a way few games match.
The honest caveat: the difficulty spikes in the combat and escape sequences are sharper than the gentle opening suggests. If you came purely for a relaxing exploration game, a couple of moments will test you. The Spirit Trial gold medals, in particular, are for players who like a real challenge.
If you're sizing Ori against the games it sits next to:
Ori sits at the approachable end of the Metroidvania scale: shorter than Hollow Knight, smoother to play, with optional content that's there if you want the challenge.
If the world design and movement of Ori keep you exploring every corner, KUTO: The Lock of Time is worth watching. It's a time-bending Metroidvania where time powers are literally breaking the world — every ability you unlock is one more lock off the thing that ends everything. Wishlist it on Steam so you don't miss the launch.
Blasphemous takes 12–18 hours for the main story. The true ending and full completion push closer to 25–30 hours.
Hollow Knight's main ending takes 25–35 hours. The true ending and full completion push well past 50 — here's the full breakdown.
Silksong is done. These ten games — from precision-parry Metroidvanias to dark exploration platformers — will keep the feeling going.
Nine Sols is a 2024 Metroidvania from Red Candle Games — Sekiro combat, taopunk world, some of the best boss fights in the genre. These eight games share its precision or its density.
Hollow Knight has five endings, and the 'true' one needs extra steps. Here's how to get Dream No More and what it actually says about Hallownest.