KUTO Closed Playtest — Request Access on Steam
We're looking for people to play an early build and tell us what's wrong with it. Requesting access is one button on the Steam page, and we let people in in waves.
Outcast time guardian, Scythe of Kronos, Rewind Key. What the game is, Early Access Q1 2027, and the Steam wishlist.
KUTO: The Lock of Time is a 2D action-platformer metroidvania built around rewinding time, from Custom Software Development Limited, Early Access Q1 2027. You play Jokoan Kuto — a Time Guardian the pantheon stripped of foresight and sentenced to the fire. He walked out carrying the titan Kronos. Now the Scythe of Kronos is in his hands, and the Rewind Key is the only clock that still answers to him.
Start at the homepage or the press kit if you need assets. The Steam page is the public source of truth for what is in the current build.
It's a 2D action-platformer metroidvania built around rewinding time: Scythe of Kronos, Rewind Key, a hand-built map you reopen as you get stronger. If you want the longer version of how those genres differ, we wrote a separate explainer on roguelikes vs Metroidvanias.
Jokoan Kuto belonged to the Order of the Time Guardians until the gods turned on him. Cast out and left for dead, he survives the only way left to him: by merging with the essence of Kronos, the titan of time. That bond is the whole story. It keeps him alive, it hands him the Scythe of Kronos, and it lets him bend time — and now his only way forward is through the ages, with the gods' forces in his path. The full story is in our lore deep-dive.
Combat has two halves, and Steam names both. Chain dashes, jumps and strikes with the Scythe of Kronos. Hold the Rewind Key and pull the last few seconds back — a missed jump, a trap you read too late, a hit that should have ended the fight.
The current build is that Rewind Key, available from the moment you take the clock. Steam is explicit: further time abilities will be announced only once they are actually in development. An older design note on five Time Keys is still on the site; treat the store page as what ships.
Steam's wording is rewind death. Hold the Rewind Key and pull the last few seconds back instead of eating the loss. The map you have opened stays open — it is a metroidvania, not a fresh random layout.
The current build is the opening region: ancient sanctuaries, ritual halls, collapsing structures, rendered in 2D. It does not take itself entirely seriously — there's a dark, dry humor running under the story-rich campaign. It ships in English and Ukrainian.
KUTO: The Lock of Time is coming to PC via Steam Early Access in Q1 2027. The Steam page and trailer are live now, and the best way to follow development — and to help the game get made — is to wishlist it.
If a time-bending Metroidvania about an outcast who fights the gods with a stolen titan's power sounds like your kind of game, add KUTO: The Lock of Time to your wishlist on Steam.
We're looking for people to play an early build and tell us what's wrong with it. Requesting access is one button on the Steam page, and we let people in in waves.
The first playable slice — one level, the Minotaur, Athena, and time rewind — goes to testers in early September. Here's what you'd be playing, what isn't in yet, and how to sign up.
The fifth Ukrainian Games Festival runs on Steam from August 17 to 24, 2026, and KUTO: The Lock of Time is one of the games in it.
A good corpse run gives the player one more decision after death. KUTO makes that decision personal by letting your own loadout stand between you and the loot.
A player who can bend time changes the rules of every encounter. Good enemy AI has to stay dangerous after the rewind as well as before it.