The Blog

Field notes from a breaking timeline

Guides to rewind mechanics, Jokoan Kuto's story, and where KUTO: The Lock of Time sits among time-bending action-platformers.

KUTO Playtest — Sign Up for the September Build

The first playable slice — one level, the Minotaur, Athena, and time rewind — goes to testers in early September. Here's what you'd be playing, what isn't in yet, and how to sign up.

KUTO on the GameDev DOU Podcast

An hour with GameDev DOU on the studio's first game, why KUTO came next, and what development looks like from a front-line city. Ukrainian, with a translated chapter list.

Designing Bullet Time for 2D Action

Bullet time is easy to add and easy to ruin. The only interesting version is the one that still has to fight for its place in the loop.

Is Ascend to ZERO Worth It? An Honest Verdict

Ascend to ZERO turns time into a resource you spend, freeze, and steal back mid-run. It reviews Very Positive on Steam — here's the honest case for and against.

Games Like Ocarina of Time: Okami, Tunic & More

The Switch 2 remake has everyone thinking about Ocarina of Time again. Here are the 3D action-adventures that chase the same dungeon-and-discovery feeling, plus one upcoming game built on time.

Saros Story Explained

Saros hides a story about guilt and denial under its bullet-hell death loop. Here's Carcosa, the Yellow Shore, and what both endings are saying.

Blasphemous vs Dead Cells: Which Should You Buy?

Blasphemous is a handcrafted soulslike metroidvania you finish once and remember. Dead Cells is a procgen roguelite you run forever. Here's which one fits how you actually play.