Games Like Hollow Knight: Silksong — 10 to Play Next
Silksong is done. These ten games — from precision-parry Metroidvanias to dark exploration platformers — will keep the feeling going.
What a Metroidvania is, where the name comes from, how ability-gating and backtracking work, and the games that define the genre.
A Metroidvania is a game built around one big, interconnected world that you explore, get stuck in, and slowly pry open as you gain new abilities. You'll hit a ledge you can't reach or a door you can't pass, go find the tool that changes that, and backtrack to open the way through.
The name is a mash-up of Metroid and Castlevania — specifically Castlevania: Symphony of the Night (1997), which took the exploration template Metroid pioneered and made it the blueprint for a whole genre.
A good Metroidvania turns the map itself into a puzzle. You're always carrying a list of "I'll come back here once I can…" in your head, and every upgrade pays off several of those at once. The world feels like a place rather than a sequence of stages, and exploration is the reward.
Hollow Knight, Ori and the Blind Forest, Super Metroid, and Blasphemous are some of the genre's high points. For a fuller list, see the best Metroidvania games.
Some games fuse the Metroidvania's interconnected, ability-gated world with a roguelike's run-and-die loop — Dead Cells is the popular example, and games like Nine Sols show how far precision combat and dense world-building have pushed the genre. We broke down that hybrid in what is an action-roguelike Metroidvania.
KUTO: The Lock of Time — our game — sits in exactly that overlap: a time-bending action Metroidvania with a run-based structure, built around a 2.5D map you reopen as you grow stronger. Wishlist it on Steam.
Silksong is done. These ten games — from precision-parry Metroidvanias to dark exploration platformers — will keep the feeling going.
Nine Sols is a 2024 Metroidvania from Red Candle Games — Sekiro combat, taopunk world, some of the best boss fights in the genre. These eight games share its precision or its density.
Hollow Knight has five endings, and the 'true' one needs extra steps. Here's how to get Dream No More and what it actually says about Hallownest.
Blasphemous takes 12–18 hours for the main story. The true ending and full completion push closer to 25–30 hours.
Hollow Knight's main ending takes 25–35 hours. The true ending and full completion push well past 50 — here's the full breakdown.