Silksong: Sea of Sorrow DLC — Everything We Know
Team Cherry's first Silksong expansion is free, nautical, and coming sometime in 2026. Here's what's actually confirmed so far.
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Guides to rewind mechanics, Jokoan Kuto's story, and where KUTO: The Lock of Time sits among time-bending action-platformers.
Team Cherry's first Silksong expansion is free, nautical, and coming sometime in 2026. Here's what's actually confirmed so far.
The games that fuse soulslike difficulty with Metroidvania exploration — Blasphemous, Hollow Knight, Nine Sols and more — and one upcoming pick built around time.
Blasphemous is a handcrafted soulslike metroidvania you finish once and remember. Dead Cells is a procgen roguelite you run forever. Here's which one fits how you actually play.
Blasphemous itself plays on your phone through Netflix Games — so if you searched this from a phone, here are the dark soulslikes and metroidvanias actually worth downloading on Android and iOS.
Blasphemous checks the core soulslike boxes — a death penalty, deliberate combat, bosses you learn by losing. But it reaches them as a 2D metroidvania, not a Dark Souls clone.
Not every metroidvania feels like Metroid. These do — the alien isolation, the map that rewards backtracking, the item you find before you're supposed to.
Hollow Knight: Silksong runs 20–25 hours for a focused main-path clear. Full exploration and 100% push well past that.
Nine Sols takes most players 20-25 hours to beat. Full completion, chasing lore and every hidden area, pushes past 30.
Where the time loop meets the connected map. The games that blend resets, rewinds, and era-hopping with Metroidvania design — sorted honestly by how they do it.
Deathloop is a heist puzzle wearing a shooter's clothes. These eight games share a piece of it — the loop, the freeform levels, or the plan that finally comes together.
Nine Sols has some of the best boss fights in the Metroidvania genre and a story that actually lands. Whether it's worth it comes down to how you feel about parry-or-die combat.
A stapled booklet, a hand-drawn map, three pages of history the game never mentions again. A love letter to the instruction manual — and what happened to all that lore when the booklet died.
Ori and the Will of the Wisps ran out eventually. These eight games share its focus on movement, its emotional weight, or both.
Rogue Legacy 2 hands you 20 to 40 hours of castle-crawling for a fair price, and every failed run still makes you stronger. Here's who it's actually for.
Five Time Keys exist in KUTO. You will never hold more than two. Here's the design argument behind the limit — the versions we tried, and the ones we threw away.
Blasphemous tells its story in fragments, item lore, and imagery. Here's the throughline — the Miracle, the Penitent One, and the true ending that leads into Blasphemous 2 — laid out plainly.