The Best Roguelike Games to Play
The roguelikes worth your time, from the genre's gold standard to its weirdest experiments — plus a time-bending newcomer worth watching.
The Blog
Guides to rewind mechanics, Jokoan Kuto's story, and where KUTO: The Lock of Time sits among time-bending action-platformers.
The roguelikes worth your time, from the genre's gold standard to its weirdest experiments — plus a time-bending newcomer worth watching.
The hybrid genre that fuses roguelike runs with Metroidvania maps — the games that nail it, and one upcoming pick built around time.
Stuck in a loop, learning a little more each cycle. The games that turn the time loop into a whole genre — plus one rewind Metroidvania that does not reset the run.
Slow the world to a crawl and weave through gunfire. The games that made bullet time iconic — plus one upcoming Metroidvania whose time mechanic is rewind, not slow-mo.
Why one game's sword swing feels amazing and another's feels like waving a stick. The invisible craft of game feel, and what makes combat satisfying.
Loved Dead Cells? Here are the games that nail the same fast, brutal roguelike combat and run-based loop — plus one built around time.
Loved Hades? Here are 13 action roguelikes that scratch the same itch — fast combat, a run-based loop, gods to kill — plus which run on mobile and the closest alternative.
Freeze the clock and move while the world holds still. The games that make stopping time the whole point — plus one rewind Metroidvania that does not freeze.
Death you repeat, gods who watch, fate you fight against. Why myth and the roguelike loop were made for each other.
How games build levels, loot, and whole worlds from algorithms instead of hand-placing every room — the types, the algorithms behind them, and why it powers roguelikes and Minecraft.
Three words people use interchangeably and shouldn't. Here's what roguelike, roguelite, and Metroidvania each mean — and how games fuse them.
Older design notes on a five-key kit. The current Steam build of KUTO ships one time mechanic: the Rewind Key. Treat the rest as planned.
A 2D action-platformer metroidvania built around rewinding time. Jokoan Kuto, the Scythe of Kronos, the Rewind Key.
An outcast left for dead, saved by the titan of time himself. The story behind KUTO: The Lock of Time, and the bond that arms him against the gods.
Undo a fall, replay a bad choice, rewind a fatal hit. Ten games where pulling time backwards is either a safety net, a puzzle tool, a story mechanic, or all three.
The Metroidvanias worth watching in 2026, from the big sequels everyone's waiting on to the indies flying under the radar.