Six ratings and a couple of sentences — about two minutes. Every answer gets read by the people who built the thing.
Animations are still placeholder and the settings menu is switched off. We know. No need to spend an answer on those.
Used only to come back to you about this feedback. Not a mailing list, not shared with anyone. What we do with it
1 is bad, 5 is great.
Levels, lighting, atmosphere
How the character feels to control
The time-rewind mechanic
The Minotaur fight
The Athena fight
HUD and menus
1 is definitely not, 5 is definitely yes.
The pictures are in the order you played them. Three things per room: how it looked, how much fun it was, and how hard it was. Hard is not a complaint — a tough room can be a great room, which is why difficulty gets its own scale. Tap a picture to see it bigger.
Room 1 of 10
Room 2 of 10
Room 3 of 10
Room 4 of 10
Room 5 of 10
Room 6 of 10
Room 7 of 10
Room 8 of 10
Room 9 of 10
Room 10 of 10